DEFINITION:
To lead, oversee, and provide classroom and laboratory instruction, while also performing a variety of administrative tasks for the Simulation and Game Development Program for the college.
SUPERVISION RECEIVED AND EXERCISED:
- Receives general supervision from the Department Chair, Fine, Performing & Commercial Arts.
- Provide monitoring, feedback, and recommendations for faculty and staff to the chair.
Duties & Responsibilities (Essential Functions)
ESSENTIAL AND OTHER IMPORTANT FUNCTIONS STATEMENTS:
Essential and other important responsibilities and duties may include, but are not limited to, the following:
Essential Functions:
- Model and promote effective teaching techniques and continuous instructional improvement within the program.
- Lead and assist in the development, planning, implementation, and administration of goals and objectives for the program, including curriculum planning and program development.
- Participate in the recruitment, interviewing, and orientation of new faculty, recommending part-time hires, coordinating observations, and conducting evaluations.
- Assist with class scheduling, room allocations, textbook selection, and curriculum updates.
- Supervise lab facilities for proper use, safety, and maintenance, and review needs for equipment, supplies, and instructional materials.
- Ensure high-quality teaching and arrange for class coverage as needed.
- Develop and present reports, coordinate the preparation of class records, and initiate course substitutions and waivers.
- Provide guidance and monitoring to faculty, ensuring the program's currency and relevance through course offerings and material development.
- Market the program, recruit students, prepare marketing materials, and represent the program at professional organizations.
- Advise students on academic, administrative, and career matters, taking a leadership role in student advising.
- Coordinate web page management and engage with advisory committees, following up on recommendations.
- Oversee program accreditation, reviews, certifications, and licensure procedures, and assist with job placement for students and graduates.
- Lead special projects, including pursuing grants and working with potential donors, and contribute to budget preparation.
Required Courses to Teach/Supervise:
- Introduction to Game Development
- Game Design Principles
- Programming for Game Developers
- 3D Modeling and Animation
- Game Engine Fundamentals
- Interactive Storytelling and Character Development
- Virtual Reality and Augmented Reality Development
- Game Production and Management
- Advanced Game Project Development
- Portfolio Development for Game Developers
Qualifications
QUALIFICATIONS:
Knowledge of:
- Organizational and management practices as applied to the planning, analysis, and evaluation of programs, policies and operational needs.
- Pertinent Federal, State, and local laws, codes and regulations.
- Principles and procedures of academic and instructional program development and administration in the area of assignment.
- Principles and practices of curriculum development and instructional strategies.
- Current trends, research and development in the area of assignment.
Ability To:
- Interpret and apply college goals, objectives, policies, procedures, rules and regulations.
- Interpret and apply Federal, State and local policies, procedures, laws and regulations.
- Analyze problems; identify alternative solutions, project consequences of proposed actions and implement recommendations in support of goals.
- Effectively direct the provisions of the academic area to which assigned in support of the college programs.
- Gain cooperation through discussion and persuasion.
- Establish and maintain cooperative working relationships with those contacted in the course of work
- Interpret and apply CFCC goals, objectives, policies, procedures, rules, and regulations
- Maintain effective audio-visual discrimination and perception needed for:
- Making observations
- Reading and writing
- Communicating with others
- Operating assigned equipment
- Handling varied tasks simultaneously
- Maintain physical condition appropriate to the performance of assigned duties and responsibilities, which may include the following:
- Standing or sitting for extended periods of time
- Operating assigned equipment
- Handling varied tasks simultaneously
- Bending, stooping, climbing, or lifting up to 50 pounds
- Maintain mental capacity, which allow the capability of:
- Making sound decisions
- Responding to questions
- Demonstrating intellectual capabilities
EXPERIENCE AND TRAINING GUIDELINES:
Any combination of experience and training that would likely provide the required knowledge and abilities is qualifying. A typical way to obtain the knowledge and abilities would be:
Minimum Education/Training:
- AAs in Simulation and Game Development from a regionally accredited college or university.
OR
- Bachelor of Science in a closely related field, with relevant simulation and gaming-related coursework or career experience in the field.
Preferred Education/Training, Experience, Skills:
- Career experience in Simulation and Game Development field
- Some previous teaching experience
Supplemental Information
Special Instructions to Applicants:
- This position REQUIRES UNOFFICIAL TRANSCRIPTS AND/OR TRAINING CERTIFICATIONS be submitted in addition to the application. Please have these documents ready to upload when applying.
- Candidates are required to submit OFFICIAL TRANSCRIPTS for all degrees obtained prior to their first day of work or hire date. If highest level of education is High School diploma or equivalent, proof of completion is required.
- Candidates who have obtained their education outside of the US and its territories must have their academic degree(s) validated, at their own expense, by an outside credential evaluation service as equivalent to the Baccalaureate or Master's degree conferred by a regionally accredited college or university in the United States.
- To claim veterans’ preference, all eligible persons shall submit a DD Form 214, Certificate of Release or Discharge from Active Duty, to Human Resources during the application process. Human Resources will verify eligibility.
STATEMENT OF NON-DISCRIMINATION
Cape Fear Community College, its faculty and staff, and the Board of Trustees are fully committed to the principles and practice of equal employment and educational opportunities. The College does not discriminate against applicants, students, or employees in any programs and activities provided on the basis of race, color, national origin, sex (including pregnancy and sexual orientation), gender (including gender identity and status as a transgender or transsexual individual), disability, religion, age, genetic information, veteran status or any other protected status as required by Title IX of the Educational Amendments of 1972, Americans with Disabilities Act of 1990, Section 504 of the Rehabilitation Act of 1973, Title VII of the Civil Rights Act of 1964 and any other applicable statutes and CFCC policies.