Company Description
Unbroken Studios is a Los Angeles-based team, made up of 80+ veteran video game developers with proven track records in building best-in-class games, across all platforms, for the world’s largest publishers. Our list of credits includes some of the most memorable game experiences from the last twenty years including blockbuster franchises such as Battlefield, Call of Duty, Medal of Honor, and God of War. Our “unbroken” passion for game development has endured the highs and lows of this industry. There’s nothing else we’d ever do.
Job Description
- Be responsible for the authoring and maintaining gameplay features and systems code while meeting all design, technical and schedule requirements
- Architect and develop gameplay systems in Unreal Engine 4 using C++
- Work closely with designers on gameplay features
- Contribute to a large codebase, adding features and improving performance
- Optimize key algorithms to achieve performance goals across multiple hardware platforms
- Work closely with QA and technical leadership to ensure the stability and accuracy of systems by identifying, communicating, resolving defects and brainstorming solutions that further the game’s artistic and design vision.
Qualifications
- 5 to 8+ years game programming experience and at least one shipped title
- Self-motivated with a strong work ethic
- Excellent communication and team skills
- Comfortable working closely with designers and artists on the implementation of UI/UX menus, features and systems
- Proficiency in C/C++
- Passion for Game UI/UX
- Excellent problem-solving, performance analysis and debugging skills
- Bachelor’s degree or equivalent experience in Computer Science or Engineering
Additional Information
Pluses:
- Experience with shipping a AAA game
- Experience with modern game platforms
- Experience building networked action games
- Good understanding of PC, console, and mobile gaming industry, development, platforms, and ecosystems.